﻿package
{
	import flash.display.Sprite;

	public class Arrow extends Sprite
	{
		public function Arrow()
		{
			init();
		}

		private function init()
		{
			graphics.lineStyle(1);
			graphics.beginFill(0x0000cc);
			graphics.moveTo(0, 0);
			graphics.lineTo(0, -2.5);
			graphics.lineTo(10, -2.5);
			graphics.lineTo(10, -5);
			graphics.lineTo(12.5, 0);
			graphics.lineTo(10, 5);
			graphics.lineTo(10, 2.5);
			graphics.lineTo(0, 2.5);
			graphics.lineTo(0, 0);
			graphics.endFill();
		}
	}
}
